About Thowl Games

We make learning tactile, social and joyful.

Thowl Games creates screen-free educational games that encourage children to think, speak, listen, build, imagine and collaborate. Designed for homes, classrooms, language labs and activity spaces, our games turn learning into active, social and meaningful play.

How it started

A difficult grammar lesson became a game.

The idea began when founder Mohammad Imran used coloured sticky notes to represent parts of speech while helping his son understand grammar. Moving and combining the notes changed the mood of the lesson: confusion gave way to curiosity, and practice began to feel like play.

That small experiment eventually became Language Quest Adventure after repeated testing, prototyping and refinement. It also shaped a wider belief—that children often learn more willingly when ideas become visible, physical and social.

Mohammad Imran, founder and creator of Thowl Games

Mohammad Imran

Founder and Creator, Thowl Games
Founder & CEO, Thowl Private Limited

The founder

Created by Mohammad Imran

Mohammad Imran is a social-work professional and creator of participation-based learning games. His approach combines observation, practical problem-solving and a belief that children learn more deeply when they are actively involved.

He develops each idea by studying how children respond to a task, then refining the rules, materials and classroom format until the activity is easy to understand, enjoyable to repeat and meaningful for both learners and educators.

Our design principles

What guides every Thowl game

Play with purpose

Every game should create genuine participation while strengthening useful skills.

Children as active learners

Players make choices, explain ideas and learn from one another—not only from instructions.

Screen-free by design

Tactile components and face-to-face interaction remain central to the experience.

Flexible for repeated use

Games should offer changing challenges, outcomes and possibilities rather than feel like a one-time activity.

About the company

Designed in India for learning through participation

Thowl Games is an educational-games brand of Thowl Private Limited, Delhi, India. We design physical, reusable learning games for children, families, schools and educational institutions.

Our games support communication, language development, logical thinking, creativity, teamwork and confident participation. Instead of asking children only to watch or memorise, we give them something to move, build, discuss, solve and create.

Where Thowl Games can be used

  • Homes and family game tables
  • Classrooms and activity periods
  • English language labs
  • Libraries, clubs and enrichment programmes
  • Montessori and activity rooms
  • School competitions and group challenges

The current collection

One purpose, six different ways to play

Each game uses a different format, but all are designed to help children participate, communicate, think and create.

01

Language Quest Adventure – English Edition

Speaking, vocabulary, grammar, listening and communication through active play.

02

Cube Mines

Construction, logic, spatial thinking and open-ended creativity using wooden cubes.

03

Balance Stacks

Patience, focus, controlled movement and steady decision-making.

04

OTT – Storytelling Dice

Imagination, sequencing, storytelling and confident expression.

05

Grammar Dice

Sentence-building, vocabulary and practical grammar practice.

06

Conversation Sparks

Meaningful discussion, listening, confidence and social connection.

From idea to classroom

How we develop a game

A Thowl game begins with a learning need and is refined until the activity is clear, practical and enjoyable to repeat.

1

Observe the need

We begin with a real learning difficulty, participation gap or classroom objective.

2

Build the first format

Cards, dice, cubes, boards or other hands-on components are selected according to the activity.

3

Test and simplify

Rules, instructions and components are refined through practical play and observation.

4

Prepare for repeated use

The final design is organised for easy setup, changing outcomes and use at home or in classrooms.

Schools and institutions

Games for classrooms, labs and activity spaces

Thowl Games can be used in classrooms, language labs, libraries, activity rooms, clubs and enrichment periods. Schools may request demonstrations, quantity recommendations and institutional quotations.

We also work with schools, NGOs and organisations to explore customised educational games and toolkits based on curriculum, language, culture, life skills and social-awareness themes.

Customisation may include

  • Curriculum and learning outcomes
  • English, Hindi, mathematics, EVS and general knowledge
  • Regional culture, heritage and local themes
  • Life skills, road safety and social awareness
  • Institutional branding and special campaigns
Wide view of the Thowl Games display in the Spielwarenmesse New Product Gallery

From India to Nuremberg

International visitors experienced Thowl Games through play.

At Spielwarenmesse 2026, visitors explored the games by building, balancing, communicating and experimenting with different possibilities.

View the event gallery

Explore Thowl Games

Explore how children learn through play with Thowl Games.

Discover screen-free games for homes, classrooms and meaningful learning experiences.